In Java SE 17, synchronization pertains to the mechanism that controls access to multiple threads to shared resources or critical sections to prevent data inconsistency and ensure thread safety. Java provides built-in support for thread synchronization through synchronized blocks and methods, as well as through higher-level constructs from the
`java.util.concurrent`
package.
- Volatile Keyword: The `volatile` keyword in Java is a lighter synchronization mechanism compared to `synchronized` blocks and methods. A `volatile` variable guarantees visibility of changes to variables across threads. When a variable is declared `volatile`, the JVM ensures that any write to that variable is immediately visible to other threads, and that reads from that variable always fetch the latest written value. However, `volatile` does not provide atomicity; it's suitable for cases where only visibility concerns exist, not compound actions (like incrementing a value).
- Atomic Variables: For scenarios requiring atomic operations on single variables without using `synchronized`, Java SE 17 offers atomic classes like `AtomicInteger`, `AtomicLong`, `AtomicReference`, etc., in the `java.util.concurrent.atomic` package. These classes provide methods for performing atomic operations, such as compare-and-set, increment, and get-and-update, ensuring thread safety without the overhead of synchronization.
- Best Practices: Effective synchronization in Java requires careful consideration to balance between ensuring data integrity and minimizing thread contention, which can lead to performance bottlenecks. Overuse of synchronization can lead to thread contention and reduced parallelism, while insufficient synchronization can cause data inconsistency and subtle bugs. Developers are advised to aim for minimal locking granularity, prefer `java.util.concurrent` utilities for better scalability, and carefully assess the needs for synchronization in the context of their specific multithreading scenarios.
With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared resources. Without synchronization, it is possible for one thread to modify a shared variable while another thread is in the process of using or updating same shared variable. This usually leads to significant errors.