The purpose of serialization in Java is to convert the state of an object into a byte stream, which can then be saved to a database or transferred over a network. This mechanism enables the persistence and transmission of object state, making it useful for tasks such as saving the state of an object to disk, sending it over a network, or passing it between different parts of a program. The process involves using the ObjectOutputStream and ObjectInputStream classes along with the implementation of marker interfaces Serializable and Externalizable to achieve the desired serialization and deserialization functionalities. It's a fundamental concept in Java programming that allows for the storage or transmission of objects in a format suitable for various applications.
Serialization lets you save an object by writing its state to a special type of I/O Stream.
FileOutputStream fileOutStream = new FileOutputStream(file);
ObjectOutputStream output = new ObjectOutputStream(fileOutStream);